Tag Archive: 'ns2 ns3'
The significant growth in mobile data traffic and the ever- increasing user’s demand for high-speed, always connected networks continue challenging network providers and lead research towards solutions to enable faster, scalable and more flexible networks. In this paper we present the CROWD approach, a networking framework providing mechanisms to tackle the high densification and heterogeneity […]
Here, a millimeter wave photodiode (mm-wave PD) integration platform for development of high-power Radio-over-Fiber (RoF) wireless photonic transmitters (PTs) is presented. The platform features a novel planar bias-tee network design making use of a single quarter-wave coupled-line (CL) technique and two slotted split-ring resonators (SRRs) integrated in the DC bias line. The introduced bias-tee network enables proper […]
Emerging applications in brain-machine interface systems require high-resolution, chronic multisite cortical recordings, which cannot be obtained with existing technologies due to high power consumption, high invasiveness, or inability to transmit data wirelessly. In this paper, we describe a microsystem based on electrocorticography (ECoG) that overcomes these difficulties, enabling chronic recording and wireless transmission of neural signals from […]
This paper presents an investigation of the secrecy performance of amplify-and-forward (AF) distributed beamforming (DBF) and opportunistic relaying (OR) through K untrustworthy relays. The capacity scaling and achievable diversity order of a secure communication are derived for K → ∞ and in high signal-to-noise-ratio (SNR) regimes, respectively. The DBF is shown to convey confidential messages with a […]
In recent years, the range of sensing technologies has expanded rapidly, whereas sensor devices have become cheaper. This has led to a rapid expansion in condition monitoring of systems, structures, vehicles, and machinery using sensors. Key factors are the recent advances in networkingtechnologies such as wireless communication and mobile ad hoc networking coupled with the technology to integrate devices. Wireless sensor networks (WSNs) can […]
In recent years, with the improvement of the high speed communication infrastructure, P2P content distribution systems have been attracting more attention. In a P2P content distribution system, the lack of a central management server provides the system its robustness. However, it also leads to problems in content reliability and accessibility. We propose a secure content distribution system […]
Recent advances in information technology bring significant changes to the nature of social interactions and information exchange. Physical face-to-face communications are slowly replaced by online virtual communities. Motivated by this phenomenon, this research investigates how voluntary community involvement and self-disclosure behavior impact a member’s peer-recognition and task performance within a virtual crowd sourcing competition community. We collected secondary […]
There are two types of P2P systems satisfying two different user demands: 1) file downloading and 2) video-on-demand (VoD) streaming. An example of file downloading is the original BitTorrent, and examples for VoD streaming include various commercial P2P-based VoD streaming systems such as that offered by PPLive. We have a hypothesis – by combining a […]
We consider a peer-to-peer (P2P)-assisted video-on-demand (VoD) system where each peer can store a relatively small number of movies to offload the server when these movies are requested. User requests are stochastic based on some movie popularity distribution. The problem is how to replicate (or place) content at peer storage to minimize the server load. Several variations of this replication problem have been studied recently with somewhat […]
We present Munin, a software framework for building ubiquitous analytics environments consisting of multiple input and output surfaces, such as tabletop displays, wall-mounted displays, and mobile devices. Munin utilizes a service-based model where each device provides one or more dynamically loaded services for input, display, or computation. Using a peer-to-peer model for communication, it leverages IP multicast to replicate […]