How to Begin Implement Network Velocity of Node in NS3
To implement and examine the velocity of a node in ns-3, follow these steps. Velocity tracking has includes for setting the pattern action in nodes and tracking the replication.
Steps to Begin Implement Network Velocity of Node in NS3
- Understand Node Velocity in ns-3
Velocity is described as rate of change in a node’s position over time, characterised the vector (x,y,zx, y, zx,y,z) through a magnitude specifying a speed of meters per second (m/s). The ns-3’s mobility models are handled a node actions are contains the velocity.
- Set Up Your Environment
Enable the tool ns3 is installed and operational. Use MobilityHelper for allocate the mobility models and setting the node velocity.
- Create the Network Topology
Example: Create Nodes
NodeContainer nodes;
nodes.Create(5); // Create 5 nodes
- Assign Mobility Models
Use MobilityHelper to express the action of nodes.
Constant Velocity Mobility
This model changes the nodes at a static velocity:
MobilityHelper mobility;
mobility.SetMobilityModel(“ns3::ConstantVelocityMobilityModel”);
mobility.Install(nodes);
for (uint32_t i = 0; i < nodes.GetN(); ++i) {
Ptr<ConstantVelocityMobilityModel> mob = nodes.Get(i)->GetObject<ConstantVelocityMobilityModel>();
mob->SetVelocity(Vector(10.0, 0.0, 0.0)); // Set velocity: 10 m/s along the X-axis
}
Random Waypoint Mobility
This pattern are replicate the random movement in a described area:
mobility.SetPositionAllocator(“ns3::RandomRectanglePositionAllocator”,
“X”, StringValue(“ns3::UniformRandomVariable[Min=0.0|Max=100.0]”),
“Y”, StringValue(“ns3::UniformRandomVariable[Min=0.0|Max=100.0]”));
mobility.SetMobilityModel(“ns3::RandomWaypointMobilityModel”,
“Speed”, StringValue(“ns3::UniformRandomVariable[Min=1.0|Max=5.0]”), // Speed: 1-5 m/s
“Pause”, StringValue(“ns3::ConstantRandomVariable[Constant=2.0]”), // Pause: 2 seconds
“PositionAllocator”, PointerValue(mobility.GetPositionAllocator()));
mobility.Install(nodes);
- Track Node Velocity
Log Velocity Periodically
Use a callback or during the replication for periodic allocate to record the node velocity:
void LogVelocity(Ptr<Node> node) {
Ptr<MobilityModel> mob = node->GetObject<MobilityModel>();
Vector velocity = mob->GetVelocity();
std::cout << “Node ” << node->GetId()
<< ” Velocity: (” << velocity.x << ” m/s, ” << velocity.y << ” m/s, ” << velocity.z << ” m/s)”
<< ” at time ” << Simulator::Now().GetSeconds() << “s\n”;
}
for (uint32_t i = 0; i < nodes.GetN(); ++i) {
Simulator::Schedule(Seconds(1.0), &LogVelocity, nodes.Get(i)); // Log every 1 second
}
Calculate Speed
We can estimate the speed such as magnitude of the velocity vector:
double speed = std::sqrt(velocity.x * velocity.x + velocity.y * velocity.y + velocity.z * velocity.z);
std::cout << “Speed: ” << speed << ” m/s\n”;
- Generate Traffic
Install applications for replicate the network congestion.
Example: UDP Traffic
UdpEchoServerHelper echoServer(9);
ApplicationContainer serverApps = echoServer.Install(nodes.Get(0)); // Node 0 as the server
serverApps.Start(Seconds(1.0));
serverApps.Stop(Seconds(10.0));
UdpEchoClientHelper echoClient(interfaces.GetAddress(0), 9);
echoClient.SetAttribute(“MaxPackets”, UintegerValue(1000));
echoClient.SetAttribute(“Interval”, TimeValue(Seconds(0.01))); // 10ms interval
echoClient.SetAttribute(“PacketSize”, UintegerValue(1024)); // 1KB packets
ApplicationContainer clientApps = echoClient.Install(nodes.Get(1)); // Node 1 as the client
clientApps.Start(Seconds(2.0));
clientApps.Stop(Seconds(10.0));
- Enable Tracing
ASCII and PCAP Tracing
Log completes the actions for mobility and congestion:
AsciiTraceHelper ascii;
mobility.EnableAsciiAll(ascii.CreateFileStream(“node_velocity.tr”));
XML Animation
Use to envision the node movement and velocity NetAnim:
AnimationInterface anim(“node_velocity.xml”);
- Experiment with Parameters
- Velocity Magnitude: Validate through various velocity methods for instance pedestrian vs. vehicular speeds.
- Mobility Models: Testing by designs such as RandomWalk2d, GaussMarkov, or custom mobility model.
- Pause Time: Detect the impact of node pause duration on network performance.
- Run the Simulation
It process for the replication and study the outcomes:
Simulator::Run();
Simulator::Destroy();
- Visualize and Analyze
- Distribute the velocity logs designed for envision in MATLAB or Excel.
- Use to visually follow on node trajectories and speeds NetAnim.
From the entire page, we had collected the most essential information that will very helpful to compute the velocity of a node in ns3 tool. Further queries on the subject of this project will be addressed in another document.