How to Begin Implement ECMP Routing in NS3
To implement an Equal-Cost Multi-Path (ECMP) routing utilising NS3 which needs to design a routing protocol or prolong an existing one that allowing several next-hop routes with the same amount of cost for destinations. ECMP supports packets to be delivered through numerous routes to enhance the network deployment and fault tolerance.
Here’s a guide on how to execute the ECMP Routing using NS3:
Steps to Begin Implement ECMP Routing in NS3
Step 1: Understand ECMP
- Key Features:
- Multiple Paths: ECMP facilitates many next-hop routes for a single destination.
- Load Balancing: Traffic can divide through the routes which is frequently utilising the hashing at packet headers such as IP or transport-layer fields.
- Fault Tolerance: It offers redundancy if one path is failure.
- Applications:
- Internet Service Provider (ISP) networks.
- Data center networks.
- Traffic engineering within SDN environments.
Step 2: Set Up NS3 Environment
- Create a Protocol Directory:
- Make a new protocol directory in src/, for instance src/ecmp-routing/.
- Add Required Files:
- ecmp-routing-helper.h and ecmp-routing-helper.cc: Helper classes.
- ecmp-routing-protocol.h: Header file for ECMP routing.
- ecmp-routing-protocol.cc: Execution file.
- Update Build System:
- Change the wscript in src/ with the new component for modernizing the system.
Step 3: Design ECMP Protocol
Define the Protocol Class
For prolonging the Ipv4RoutingProtocol class, we will need to execute the functionality of ECMP.
Header File (ecmp-routing-protocol.h)
#include “ns3/ipv4-routing-protocol.h”
#include “ns3/socket.h”
#include <map>
#include <vector>
class EcmpRoutingProtocol : public ns3::Ipv4RoutingProtocol {
public:
static ns3::TypeId GetTypeId (void);
EcmpRoutingProtocol ();
virtual ~EcmpRoutingProtocol ();
// Override Ipv4RoutingProtocol methods
virtual ns3::Ptr<ns3::Ipv4Route> RouteOutput (
ns3::Ptr<const ns3::Packet> packet,
const ns3::Ipv4Header &header,
ns3::Ptr<ns3::NetDevice> oif,
ns3::Socket::SocketErrno &sockerr);
virtual bool RouteInput (
ns3::Ptr<const ns3::Packet> packet,
const ns3::Ipv4Header &header,
ns3::Ptr<const ns3::NetDevice> idev,
ns3::UnicastForwardCallback ucb,
ns3::MulticastForwardCallback mcb,
ns3::LocalDeliverCallback lcb,
ns3::ErrorCallback ecb);
void AddRoute (ns3::Ipv4Address destination, std::vector<ns3::Ipv4Address> nextHops, uint32_t interface);
private:
struct EcmpRouteEntry {
std::vector<ns3::Ipv4Address> nextHops;
uint32_t interface;
};
std::map<ns3::Ipv4Address, EcmpRouteEntry> m_routingTable; // Destination -> ECMP routes
};
Implement Core Functions
Add Routes with Multiple Next Hops
Enable integrating the paths including numerous next-hop choices.
void EcmpRoutingProtocol::AddRoute (ns3::Ipv4Address destination, std::vector<ns3::Ipv4Address> nextHops, uint32_t interface) {
EcmpRouteEntry entry = {nextHops, interface};
m_routingTable[destination] = entry;
}
Select a Next Hop for Outgoing Packets
Execute a load-balancing mechanism like hashing at packet headers or round-robin.
ns3::Ptr<ns3::Ipv4Route> EcmpRoutingProtocol::RouteOutput (
ns3::Ptr<const ns3::Packet> packet,
const ns3::Ipv4Header &header,
ns3::Ptr<ns3::NetDevice> oif,
ns3::Socket::SocketErrno &sockerr) {
auto it = m_routingTable.find(header.GetDestination());
if (it != m_routingTable.end()) {
// Example: Hash-based selection
uint32_t hash = header.GetSource().Get() ^ header.GetDestination().Get();
uint32_t index = hash % it->second.nextHops.size();
ns3::Ipv4Address nextHop = it->second.nextHops[index];
ns3::Ptr<ns3::Ipv4Route> route = ns3::Create<ns3::Ipv4Route> ();
route->SetGateway(nextHop);
route->SetOutputDevice(oif);
return route;
}
sockerr = ns3::Socket::ERROR_NOROUTETOHOST;
return nullptr;
}
Forward Incoming Packets
Leverage the routing table, we can transmit the incoming packets.
bool EcmpRoutingProtocol::RouteInput (
ns3::Ptr<const ns3::Packet> packet,
const ns3::Ipv4Header &header,
ns3::Ptr<const ns3::NetDevice> idev,
ns3::UnicastForwardCallback ucb,
ns3::MulticastForwardCallback mcb,
ns3::LocalDeliverCallback lcb,
ns3::ErrorCallback ecb) {
if (header.GetDestination() == m_selfAddress) {
lcb(packet, header, 0); // Deliver locally
return true;
}
auto it = m_routingTable.find(header.GetDestination());
if (it != m_routingTable.end()) {
// Select a next hop
uint32_t hash = header.GetSource().Get() ^ header.GetDestination().Get();
uint32_t index = hash % it->second.nextHops.size();
ns3::Ipv4Address nextHop = it->second.nextHops[index];
ucb(packet, header, nextHop, it->second.interface);
return true;
}
ecb(packet, header, ns3::Ipv4Header::DESTINATION_UNREACHABLE);
return false;
}
Step 4: Write a Helper Class
Make a helper class to make simpler ECMP incorporation using ECMP routing protocol.
#include “ecmp-routing-protocol.h”
class EcmpRoutingHelper {
public:
void Install (ns3::NodeContainer nodes) {
for (auto it = nodes.Begin(); it != nodes.End(); ++it) {
ns3::Ptr<EcmpRoutingProtocol> protocol = ns3::CreateObject<EcmpRoutingProtocol>();
(*it)->AggregateObject(protocol);
}
}
};
Step 5: Write a Simulation Script
Example Simulation Script
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ecmp-routing-helper.h”
using namespace ns3;
int main (int argc, char *argv[]) {
NodeContainer nodes;
nodes.Create (5);
InternetStackHelper stack;
stack.Install (nodes);
EcmpRoutingHelper ecmpHelper;
ecmpHelper.Install(nodes);
PointToPointHelper p2p;
p2p.SetDeviceAttribute (“DataRate”, StringValue (“10Mbps”));
p2p.SetChannelAttribute (“Delay”, StringValue (“2ms”));
p2p.Install (nodes.Get(0), nodes.Get(1));
p2p.Install (nodes.Get(0), nodes.Get(2));
p2p.Install (nodes.Get(1), nodes.Get(3));
p2p.Install (nodes.Get(2), nodes.Get(3));
Ipv4AddressHelper ipv4;
ipv4.SetBase (“10.1.1.0”, “255.255.255.0”);
ipv4.Assign (p2p.GetNetDeviceContainer());
ns3::Ptr<EcmpRoutingProtocol> ecmp = nodes.Get(0)->GetObject<EcmpRoutingProtocol>();
ecmp->AddRoute(Ipv4Address(“10.1.1.3”), {Ipv4Address(“10.1.1.1”), Ipv4Address(“10.1.1.2”)}, 1);
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
Step 6: Compile and Run
- Build the Protocol:
./waf configure
./waf build
- Run the Simulation:
./waf –run your-script
Step 7: Analyze and Extend
- Tracing:
- Make use of AsciiTraceHelper or PcapHelper for confirming the dividing traffic.
- Enhancements:
- Execute advanced load balancing mechanisms for route enhancements.
- Integrate fault detection and active path elimination.
We have effectively demonstrated the detailed methodology on how to implement and analyze the ECMP Routing in NS3 simulator. More in-depth information can be provided upon request.