How to Begin Implementing a Vehicular Sensor Network in NS3
To begin executing a Vehicular Sensor Network (VSN) project using NS3, we can replicate sensor-equipped vehicles which interact with each other (V2V) or with infrastructure (V2I) for transmitting sensory data. VSNs are frequently utilised within Intelligent Transportation Systems (ITS) for applications such as traffic monitoring, collision avoidance, and environmental sensing. Here’s a structured approach to start implementing a VSN project:
Steps to Begin Implementing a VSN Projects in NS3
Step 1: Understand Vehicular Sensor Networks
- What is a VSN?
- A network of vehicles is furnished by sensors, communication components, and processing units for identifying, sending, and processing the data.
- Key Features:
- V2V Communication: Direct interaction among the vehicles.
- V2I Communication: Communication with roadside units (RSUs) or central servers.
- Sensing and Reporting: Vehicles are gather information like traffic flow, environmental data and transmit it.
- Challenges:
- High mobility directing to often topology modifications.
- Restricted bandwidth and high latency.
- To sustain reliability within a dynamic environment.
Step 2: Install and Configure ns3
- Download ns3:
- We should install and download the new version of ns3 on the system.
- Enable Required Modules:
- Construct ns3 including essential components:
./waf configure –enable-modules=wifi,wave,mobility,internet
./waf build
- Verify Installation:
- Execute a Wave or WiFi example for confirming installation:
./waf –run wave-simple
Step 3: Define the Project Scope
- Scenario:
- Sensor data transmitting among the vehicles on a highway.
- Traffic observing with V2V and V2I communication.
- Cooperative collision avoidance.
- Metrics:
- Throughput, latency, packet delivery ratio, and sensor data accuracy are performance parameters.
Step 4: Set Up Network Topology
- Create Nodes:
- Describe the nodes with vehicles and roadside units:
NodeContainer vehicles, rsus;
vehicles.Create(10); // 10 vehicles
rsus.Create(2); // 2 roadside units
- Set Up Mobility:
- Set up realistic vehicular movement:
MobilityHelper mobility;
mobility.SetMobilityModel(“ns3::ConstantVelocityMobilityModel”);
mobility.Install(vehicles);
for (uint32_t i = 0; i < vehicles.GetN(); ++i) {
Ptr<ConstantVelocityMobilityModel> cvmm = vehicles.Get(i)->GetObject<ConstantVelocityMobilityModel>();
cvmm->SetPosition(Vector(i * 50.0, 0.0, 0.0)); // Initial position
cvmm->SetVelocity(Vector(20.0, 0.0, 0.0)); // Speed: 20 m/s
}
mobility.SetMobilityModel(“ns3::ConstantPositionMobilityModel”);
mobility.Install(rsus);
Step 5: Configure Communication
- 802.11p (WAVE) Communication:
- For V2X communication, we want to configure the WAVE devices:
YansWifiChannelHelper waveChannel = YansWifiChannelHelper::Default();
YansWavePhyHelper wavePhy = YansWavePhyHelper::Default();
wavePhy.SetChannel(waveChannel.Create());
QosWaveMacHelper waveMac = QosWaveMacHelper::Default();
WaveHelper waveHelper = WaveHelper::Default();
NetDeviceContainer vehicleDevices = waveHelper.Install(wavePhy, waveMac, vehicles);
NetDeviceContainer rsuDevices = waveHelper.Install(wavePhy, waveMac, rsus);
- Install Network Stack:
- Integrate the Internet stack into nodes with vehicles and roadside units:
InternetStackHelper internet;
internet.Install(vehicles);
internet.Install(rsus);
- Assign IP Addresses:
- Allocate an IP addresses to devices:
Ipv4AddressHelper ipv4;
ipv4.SetBase(“10.1.1.0”, “255.255.255.0”);
ipv4.Assign(vehicleDevices);
ipv4.Assign(rsuDevices);
Step 6: Add Sensor Data Applications
- Broadcast Sensor Data:
- Transmit the sensor information to utilise WAVE applications:
ApplicationContainer broadcastApps;
WaveBsmHelper waveBsm;
waveBsm.Install(vehicleDevices, Seconds(1.0), Seconds(10.0), 50, “10.1.1.255”, 80);
- Data Collection at RSUs:
- Set up RSUs for receiving sensor data:
PacketSinkHelper sinkHelper(“ns3::UdpSocketFactory”, InetSocketAddress(Ipv4Address::GetAny(), 80));
ApplicationContainer sinkApps = sinkHelper.Install(rsus);
sinkApps.Start(Seconds(0.0));
sinkApps.Stop(Seconds(10.0));
- Custom Sensor Applications:
- Execute the custom logic by way of prolonging the Application.
Step 7: Enable Tracing and Monitoring
- Enable Packet Tracing:
- Record PHY/MAC layer events to debug for packet tracing:
wavePhy.EnablePcap(“vsn”, vehicleDevices.Get(0));
- Enable FlowMonitor:
- Observe the network performance using FlowMonitor:
FlowMonitorHelper flowMonitor;
Ptr<FlowMonitor> monitor = flowMonitor.InstallAll();
Step 8: Run the Simulation
- Schedule Simulation:
- Describe simulation time and run the simulation:
Simulator::Stop(Seconds(10.0));
Simulator::Run();
Simulator::Destroy();
- Analyze Results:
- Examine the performance outcomes to leverage trace files or FlowMonitor outputs.
Step 9: Example: Simple VSN Simulation
Below is a simple script of VSN simualtion:
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/mobility-module.h”
#include “ns3/internet-module.h”
#include “ns3/wave-module.h”
#include “ns3/applications-module.h”
using namespace ns3;
int main(int argc, char *argv[]) {
NodeContainer vehicles, rsus;
vehicles.Create(10);
rsus.Create(2);
MobilityHelper mobility;
mobility.SetMobilityModel(“ns3::ConstantVelocityMobilityModel”);
mobility.Install(vehicles);
for (uint32_t i = 0; i < vehicles.GetN(); ++i) {
Ptr<ConstantVelocityMobilityModel> cvmm = vehicles.Get(i)->GetObject<ConstantVelocityMobilityModel>();
cvmm->SetPosition(Vector(i * 50.0, 0.0, 0.0)); // Initial position
cvmm->SetVelocity(Vector(20.0, 0.0, 0.0)); // Speed
}
mobility.SetMobilityModel(“ns3::ConstantPositionMobilityModel”);
mobility.Install(rsus);
YansWifiChannelHelper waveChannel = YansWifiChannelHelper::Default();
YansWavePhyHelper wavePhy = YansWavePhyHelper::Default();
wavePhy.SetChannel(waveChannel.Create());
QosWaveMacHelper waveMac = QosWaveMacHelper::Default();
WaveHelper waveHelper = WaveHelper::Default();
NetDeviceContainer vehicleDevices = waveHelper.Install(wavePhy, waveMac, vehicles);
NetDeviceContainer rsuDevices = waveHelper.Install(wavePhy, waveMac, rsus);
InternetStackHelper internet;
internet.Install(vehicles);
internet.Install(rsus);
Ipv4AddressHelper ipv4;
ipv4.SetBase(“10.1.1.0”, “255.255.255.0”);
ipv4.Assign(vehicleDevices);
ipv4.Assign(rsuDevices);
WaveBsmHelper waveBsm;
waveBsm.Install(vehicleDevices, Seconds(1.0), Seconds(10.0), 50, “10.1.1.255”, 80);
PacketSinkHelper sinkHelper(“ns3::UdpSocketFactory”, InetSocketAddress(Ipv4Address::GetAny(), 80));
ApplicationContainer sinkApps = sinkHelper.Install(rsus);
sinkApps.Start(Seconds(0.0));
sinkApps.Stop(Seconds(10.0));
Simulator::Stop(Seconds(10.0));
Simulator::Run();
Simulator::Destroy();
return 0;
}
Step 10: Extend and Customize
- Custom Mobility Models:
- We will want to exploit realistic vehicular traces including SUMO tools.
- Routing Protocols:
- Execute or experiment the routing protocols such as AODV, GPSR, or custom mechanisms.
- Data Aggregation:
- For energy-efficient interaction, mimic data aggregation and fusion.
- Performance Analysis:
- Equate the performance of V2V with V2I communication in diverse scenarios.
Above detailed implementation process was facilitated by NS3 allowed us to replicate and analyse the Vehicular Sensor Network projects and we can customize it using NS3 platform as new project’s requirements.